Flag Football
Offered Fall & Spring Semesters
Fall Semester
Two leagues are offered: competitive and recreational. The Competitive League is for those who have experience playing football, while the recreational league is for players who have limited experience or are just out for fun. Games are 7v7. Both leagues abide by the same rules and will play separate championships. Teams may be switched to the other league based on their play. Teams cannot play in both leagues and are mixed (any combination of men and women).
Spring Semester
The Spring Sunday Night League starts in March, just after Spring Break, and wraps up just before finals week. The games are 4v4, and the first teams to sign up get priority on the schedule.
Flag Football Rules
To Start
- Game time is forfeit time
- All participants are required to complete a waiver of liability form prior to playing in any games
- No kick offs or throws
Mercy Rule
- The officials may call the game with 5 minutes to go if one team is ahead by 4 touchdowns
The Basics
- 7v7 (minimum of 5 to start the game)
- 20 minute halves
- Running clock (except the last 2 minutes of the game)
- 2 Timeouts per half for each team
- The offensive team has 20 seconds to put the ball in play after referee signals "ready for play"
- Only one foot needs to touch in bounds for pass completion
Series of Downs
- Two first downs allowed
- Four downs to advance the ball to the next zone
Scoring
- The flag must cross into the end zone for a touchdown
- Touchdown = 6 points
- Female touchdown = 8 points
- After a touchdown, teams have the option to take one extra point or go for 2 points
Safety and Touchbacks
- A fumbled ball by an offensive team in their end zone constitutes a safety
- Following a safety, the ball shall be placed on a designated line of the team credited with the safety
Penalties
- Stripping
- Roughing the passer
- Guarding the flag belt
- Holding
- Tackling
- Stiff arms above the shoulders
Tie Games
- Teams will have 4 downs to score
- After team A scores, team B then has 4 downs to score
- If no team has scored after their respective plays, the process is repeated
- Interceptions may be run down field for a touchdown
- After an interception, the now offensive team begins their series where the carrier is deflagged
- Penalties are assessed similar to the regular game
- A team shall be given a new series of 4 plays when an automatic first down penalty occurs
Ties Going into Playoffs
All teams making it to the playoffs will be seeded according to:
- Best overall score
- Head to head competition
- Points for
- Points against
- Forfeits and poor Sportsmanship Ratings will be taken into account and could eliminate or drop a team to a lower seeding
Play stops when:
- a player is deflagged
- the carrier's's knee touches the turf
- fumble
- officials' whistle
- ball hits the ground
- If a team intercepts a pass in the end zone and does not advance the ball out of the end zone it is a touchback and is put in play on a designated line of scrimmage
Hall of Champions
2018-2019
- Fall: Chives
- Spring: Chives
2017-2018
- Fall Competitive League: Washed Up Chives
- Fall Flight B: Browns
2016-2017
- Fall Competitive: WashUps
- Fall Recreation: Sizzle
- Spring: WashUps
2015-2016
- Fall: NodOffs
- Spring: Charon Street