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GDD 399 SPECIAL TOPICS IN GAME DESIGN & DEVELOP   3.0 Credit(s)
Designates new or occasional courses that may or may not become part of the department's permanent offerings. Courses capitalize on a timely topic, a faculty member's particular interest, an experimental alternative to existing courses, etc. Prerequisites established by the department as appropriate for the specific course. Course title is shown on the student's transcript. Consult the current course schedule for available topics and current prerequisites.
Offered: Fall, Spring & Summer Sems All Years

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