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GDD 125 GDD EXPLORATIONS   3.0 Credit(s)
This course provides a hands-on introduction to the Game Design and Development program and allows students to learn about the program in more detail by completing hands-on learning exercises in a laboratory environment. Designing the vector gaming environment; storyboarding; tween and frame-by-frame animation; using functions to control animation timelines; using random number functions to instantiate digital objects; artifact movement utilizing vector plot points.
Offered: All Semesters All Years

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