Courses
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CM 354 FILM & TELEVISION GENRES 3.0 Credit(s)
A study of individual television and forms. Emphasis on the historical development of the genre, themes, and stylistics of genre; meaning of programming within a cultural context; contemporary cultural significance; and contribution to the history of ideas. Readings, screenings, and written assignments are required. Prerequisite: TAKE CM-101
Offered: As Needed Contact Department
CM 355 FILM & TELEVISION DIRECTORS 3.0 Credit(s)
Examines individual film directors whose contributions to the history of the cinema have been especially notable. Film and television directors are studied for their stylistic and philosophical innovations as well as for their historical place in the medium. Each semester a particular director or directors are chosen for study. Prerequisite: TAKE CM-101
Offered: As Needed Contact Department
CM 371 TV NEWS MAGAZINE II 3.0 Credit(s)
Prerequisite: Take CM-271
Offered: Spring Semester All Years
CM 372 SPORT BROADCAST2: LIVE EVENT 3.0 Credit(s)
Focuses on the fundamentals needed to implement a program in sports information, publicity, and promotions. Preparing of news releases; writing local and hometown features; publishing programs and brochures; compiling statistical breakdowns; dealing with the local, regional, and national press; and promoting specific events, teams, and individuals are included.
Offered: As Needed Contact Department
CM 396 INTERNSHIP 1.0-6.0 Credit(s)
An opportunity for qualified upper-division Media Studies majors to gain practical experience at area media/communications companies such as radio or television stations, cable companies, newspapers, magazines, and public relations firms. Prerequisite: TAKE CM-101
Offered: All Semesters All Years
CM 397 SENIOR PROJECT I 3.0 Credit(s)
The purpose of the project is threefold: to create an opportunity for a senior Media Studies student to apply creative theory to practice; to stress the interdisciplinary aspects of media ommunication; and to provide the student with a "portfolio" product or research project to use as a demonstration of his or her abilities. Prerequisite: TAKE CM-101
Offered: Fall Semester All Years
CM 398 SENIOR PROJECT 2 3.0 Credit(s)
The purpose of the project is threefold: to create an opportunity for a senior Media Studies student to apply creative theory to practice; to stress the interdisciplinary aspects of media ommunication; and to provide the student with a "portfolio" product or research project to use as a demonstration of his or her abilities. Prerequisite: TAKE CM-101
Offered: Spring Semester All Years
ENG 356 PLAYWRITING II 3.0 Credit(s)
Students will engage in the process of writing a full-length play. Prerequisite: Take ENG-253, ENG-256
Offered: Fall Semester All Years
ENG 387 CHILDREN'S LITERATURE 3.0 Credit(s)
Prerequisite: Take FYS or FYWS 125
Offered: As Needed All Years
ENG 390 CAPSTONE 3.0 Credit(s)
ENG 390 is for students in the literature concentration; Prerequisite: Take ENG-210
Offered: Fall Semester All Years
ENG 391 CAPSTONE COURSE IN WRITING 3.0 Credit(s)
ENG 390 is for students in the literature concentration; ENG 391 is for students in the writing concentration. English majors only (see advisor).
Offered: Fall Semester All Years
PT 499 SPECIAL ELECTIVE 2.0 Credit(s)
Offered: As Needed Contact Department
EX 361 FUNCTIONAL GAIT ANALYSIS 3.0 Credit(s)
This course provides a comprehensive investigation of normal and pathological human locomotion patterns from a biomechanical perspective. Upon completion of this course the student will be proficient in (1) practical gait analysis techniques, (2) analysis of gait patterns, (3) etiology of pathological gait, and (4) the efficacy of certain surgical, orthopedic, or footwear treatments. Prerequisite: EX-260
Offered: Fall Semester All Years
EC 315 GAME THEORY 3.0 Credit(s)
Game theory is the study of strategic situations - those where the best course of action depends on actions of other economic agents. Several perfect applications of game theory naturally occur in the business world where almost every decision is strategic, i.e., made keeping in mind the actions of competitors. Thus, to be successful in understanding and crafting complex and important business decisions, one must understand how to "play the game". This course will introduce students to the science of strategic interactions as they occur in the business world. Students will learn the basics of game theory, as well as its the applications to real world business situations such as auctions, pricing under imperfect competition, first mover advantage, bargaining and negotiations, signaling and screening, incentive pay, etc. The class will alternate between developing the tools of game theory one week, and analyzing interesting applications of that theory next week using online games and case study analysis.. Prerequisite: Take EC-203 Principles of Macroeconomics 3
Offered: Spring Semester All Years
THR 392 THEATRE INTERNSHIP 1.0-6.0 Credit(s)
An opportunity for qualified students in the theatre arts to gain practical experience in theatre production and management.
Offered: As Needed Contact Department