Program Educational Objectives

  • Demonstrate innovative problem-solving skills to represent, integrate and solve problems in the game design and development industry and academia.
  • Become ethical leaders who are socially responsible, work collaboratively with others, and have an appreciation for other disciplines.
  • Demonstrate life-long learning and adaptation to a continuously changing game design and development field through graduate work, professional development, and self-study.

Student Learning Outcomes

Graduates of the program will have an ability to:

  1. Analyze a complex computing problem and to apply principles of computing and other relevant disciplines to identify solutions.
  2. Design, implement, and evaluate a computing-based solution to meet a given set of computing requirements in the context of the program’s discipline.
  3. Communicate effectively in a variety of professional contexts.
  4. Recognize professional responsibilities and make informed judgments in computing practice based on legal and ethical principles.
  5. Function effectively as a member or leader of a team engaged in activities appropriate to the program’s discipline.