Course Description
Inclement Weather: February 25, 2026
All classes starting prior to 11 a.m. will be remote. Classes after 11 a.m. will be in person. Non-essential staff should work remote until 11 a.m. then report to campus as scheduled.
GDD 371 ADVANCED GAME PROGRAMMING 3.0 Credit(s)
A game-oriented programming course focusing on advanced graphics techniques using OpenGL and/or DirectX. Topics covered include : visual simulation; object realism; image processing; special effects; and simulating environments. Student will also become familiar with range of existing libraries. Prerequisite: Take GDD-272
Offered: Spring Semester All Years
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