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Inclement Weather: February 25, 2026

All classes starting prior to 11 a.m. will be remote. Classes after 11 a.m. will be in person. Non-essential staff should work remote until 11 a.m. then report to campus as scheduled.

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GDD 370 OOP FOR GAME DEVELOPMENT   3.0 Credit(s)
An object-oriented approach to game development. Topics covered will include classes, instantiation, event listeners, polymorphism, encapsulation, event handlers, and functions/methods. Prerequisite: Take GDD-271
Offered: Fall Semester All Years

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