Academic Building, HC 109
5151 Park Avenue
Fairfield CT 06825
The computer science field has demonstrated dramatic growth and technological development within the last decade. The 21st century is heralding the emergence of nanotechnology, ubiquitous computing, computer games and wireless networking. Sacred Heart University's Computer Science and Information Technology (CS/IT) Department is responding to these technological challenges by offering a dynamic course of study that is responsive to the ever-changing field of computer technology.
Undergraduate Degree Programs and Certificates
- Bachelor's of Computer Science with tracks in Computer Science, Information Technology , Game Design & Development and Network Security
- 5-Year Bachelor to Master's Degree
- Associate's Degree in Computer Science
- Minor in Computer Science
- Undergraduate Certificate Programs
Graduate Degree Programs and Certificates
- Master of Science Degree in Cybersecurity
- Master of Science Degree in Computer Informatics (M.S.) with tracks in Information Technology (IT), Computer Science (CS) and Computer Gaming Design and Development
- Graduate Certificate Programs
Our curriculum is an ever-evolving, dynamic phenomenon that we strive to be reflective of the needs of the workplace. Some of the most recent courses added include: Visual Basic, Computer Ethics, Android Application Development, Web Design with ASP.net, OOP in Java, Network Security I and II, and UNIX.
Recent studies have strongly indicated that employers are now seeking individuals with degrees in the IT or CS field over those applicants who possess experience but no degree. Needless to say, we are proud of the Computer Science and Information Technology faculty and the students that we teach.
The Computer Science/Information Technology (CS/IT) Department designed its curriculum to reflect the role of computer technology in the age of Information Technology. Its graduates will be skilled in the design and development of computer systems and software. They will be grounded in the theory of computing and in techniques to model real world problems in order to reach computerized solutions. A CS/IT graduate will respect the ethical issues involved in the development and use of technology in society and will be able to analyze the possible social impact of such technology in a critical fashion. The graduate will be sensitive to the needs of the users of technology and will reflect this in his/her testing, evaluation and inter design strategies. Finally, the graduate will have developed good communication and research skills.
SHU Named to Princeton Review’s 2015 Top Grad Schools to Study Game Design List
March 24, 2015
FAIRFIELD, Conn. – Sacred Heart University is among the colleges listed in The Princeton Review’s just- published list saluting the top 25 graduate schools to study video game design for 2015. Compiled by The Princeton Review, one of America’s best-known education and admission services companies, the 2015 list names 25 graduate schools. The Princeton review chose the schools based on a survey it conducted of 150 programs at institutions offering video game design coursework and/or degrees in the United States, Canada and some countries abroad. The survey took place in fall 2014.
SHU is 17 on the Princeton Review’s 2014 Top Graduate Schools to Study Game Design List
March 13, 2014
FAIRFIELD, Conn. – Sacred Heart University is number 17 on The Princeton Review’s just- published list saluting the best graduate schools to study video game design for 2014. Compiled by The Princeton Review, one of America’s best-known education and admission services companies, the 2014 list names 25 graduate schools in rank order (1 to 25).
Microsoft Tech Gives Computer Science Students Game App Creation Crash Course
January 2, 2014
FAIRFIELD, Conn. – This fall, Sacred Heart University’s Computer Science & Information Technology Department welcomed Microsoft Technical Evangelist Joshua Drew to its Fairfield campus to teach a short course on how to develop a computer game for the popular Microsoft Store. The course was made possible by a grant from the tech giant, which also paid the relevant fees for participants to become developer members of the Store. With membership, students are able to publish their games and apps and make them available for download through the Store. Microsoft also made an equipment donation to the University’s new gaming lab and provides students with “swag” and other motivational incentives.