SHU Named to Princeton Review’s 2015 Top Grad Schools to Study Game Design List

Students work in the new Motion Capture Lab in the Martire Business & Communications Center.

News Story: March 24, 2015

Sacred Heart University is among the colleges listed in The Princeton Review’s just- published list saluting the top 25 graduate schools to study video game design for 2015.

Compiled by The Princeton Review, one of America’s best-known education and admission services companies, the 2015 list names 25 graduate schools. The Princeton review chose the schools based on a survey it conducted of 150 programs at institutions offering video game design coursework and/or degrees in the United States, Canada and some countries abroad. The survey took place in fall 2014.

The survey asked the schools’ administrators to report on everything from their academic offerings and faculty’s credentials to their graduates’ starting salaries and employment experience. Among the surveyed schools, The Princeton Review found that undergrads are earning an average starting salary of $58,000, a 20 percent increase from last year and 28 percent more than the average salary for all 2014 undergrads. Students studying game design at these schools also find professional achievement while still in school. Forty-eight percent of undergrads and 66 percent of grad students work on a game that is shipped before they graduate.

The Princeton Review also reported a companion list of top 25 undergraduate schools to study game design for 2014. Sacred Heart was the only school in Connecticut to make either list.

“I am very proud of the students and faculty who are part of this dynamic, engaging and rigorous program. The graduate program in gaming design and development is only four years old, and this recognition for the second consecutive year is a testament to everyone involved,” said Professor Domenick Pinto, chair of the computer science and information technology program. “In particular, I would like to single out both Professor Robert McCloud and Professor Frank Sardo for their outstanding efforts in making our program such a success.”

“For students aspiring to work in the burgeoning field of game design, these are truly the ‘cream of the crop’ institutions from which to launch a career,” said Robert Franek, The Princeton Review’s senior vice president – publisher. “Some are nationally known universities; others have well-deserved reputations within their regions. All are renowned for their exceptional faculties and awesome, state-of-the-art facilities. Collectively, these schools have graduated legions of the industry’s most successful video game designers, developers, artists and entrepreneurs.”

The Princeton Review teamed up with PC Gamer, a monthly magazine published by Future plc, as its reporting partner on this project. PC Gamer’s May issue has a feature on the ranking lists detailing many of the schools’ unique programs, class offerings, prominent professors and alumni. The issue lands in subscriber mailboxes this week and on newsstands March 31.

More than 60 data points were weighted to tally this year’s school ranking lists. Criteria focused on four areas: curriculum, facilities, technology and career services.