SHU's Game Design Program Named Top 50 by Princeton Review
Compute this -- The Princeton Review in a partnership with GamePro magazine has recognized Sacred Heart University's game design program as one of the best in the United States and Canada on its "Top 50 Undergraduate Game Design Programs" list.
The recognition by The Princeton Review comes as the program is in its inaugural year at Sacred Heart University.
Sacred Heart's Game Design & Development program was launched following the tremendous surge in interactive computer games for both learning and entertainment.
The need for developers has risen and the industry is experiencing a severe shortage of game programmers. SHU’s program equips students to enter the field of game development as a professional.
Professor Domenick Pinto, M.S., chairman of the Computer Science and Information Technology program at Sacred Heart University, cites the strong faculty and their dedication for the accolade. “Our department gives personal attention to students and we have a very strong rapport with the students,” said Pinto who has been with the University for 34 years. “We have worked very hard to achieve this and now we have to live up to the high quality of the program,” he added.
A special track has been developed within the Computer Science concentration. This track, which consists of courses focusing on the design and development of computer games, will provide students with a strong base in computer science as well as a concentration in game design and development.
Sacred Heart's Game Design & Development Track is designed to provide individuals with skills in game design, development, storyboarding, animation, creation of objects, programming languages and action scripting. The courses in the gaming track provide an overview of the game creation process and a strong foundation in computer graphics, and allow the students to work individually and collaboratively in the development of games.
The Princeton Review developed its “Top 50 Undergraduate Game Design Programs” list – the first project of its kind – in partnership with GamePro, one of the most respected brands in the video game industry, reaching over 3 million gamers a month.
Of the roughly 500 programs at which students can study game design in the U.S. and Canada, The Princeton Review selected these 50 programs based on a survey it conducted in 2009-10 of administrators at institutions offering game design coursework and/or degrees. The in-depth survey numbered more than 50 questions and covered areas from academics and faculty credentials to graduates’ employment and career achievements. Criteria included the quality of the curriculum, faculty, facilities and infrastructure.
The Princeton Review also looked at data on scholarships, financial aid and career opportunities.
For information about SHU’s Game Design program, visit http://tiny.cc/SHUGaming.